About me
- Personal Profile
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As a phenomenon, I am nothing more than the outcome of structures and time— a convergence of causality.
Yet within that flow, I sense a distinct gradient.
This gradient appears as will in the depths, and as outward condition on the surface.
It forms the inner hexis that defines my way of being, and my works expose that gradient as it is.
As my questions deepen day by day, the gradient itself grows steeper and more pronounced.
This is the embodiment of my stance of sovereign solitude— a freedom unbound by others, a way of standing that refuses domestication. -
Because of this, my works inevitably move beyond the external categories of design or programming.
They shift toward forms where intention seeps through: philosophy, logic, writing— expressions that extend into the way I live itself.
To create without seeking approval, without comparison, and to resolve every work within my own inquiry— that is the life I recognise as lived rightly.
My history
- Born in Chiba, Japan.
- Enrolled in a specialized school for graphic design and animation.
- Worked as a Flash developer and web designer in Tokyo.
- Worked as a Web developer and web designer in Chiba.
- Studying various things
Skill
I work across design and development as a single, continuous discipline.
My practice spans UI/UX, desktop publishing, and 3D graphics, supported by web-focused technical work.
I also study new languages and frameworks independently and integrate them once their structure proves reliable.
Software
I use a wide range of production tools, with Adobe applications at the center of my workflow.
I focus on tools that enable precise control over structure, typography, motion, and 3D representation.
- Photoshop
- Illustrator
- Animate/Flash
- Dreamweaver
- XD
- Indesign
- Aftereffects
- Premiere
- Dimension
- Fireworks
- Shade(3D)
- Blender
- Vocaloid
- Unity
programming
My development work centers on building robust web systems.
I work with multiple languages and frameworks, and adopt new technologies only after understanding their internal structures and behavior.
I originally trained myself in Java and Python to deepen my grasp of program architecture.
- JavaScript
- TypeScript
- PHP
- Java
- Python
- ActionScript
- GLSL
- SQL
- TJS
Other
I work across macOS, Windows, and Linux environments, with macOS as my primary development platform.
My workflow includes containerized development, cloud deployment, and source-control operations for both individual and team production.
- HTML
- CSS / SCSS
- Markdown
- Git / SVN
- Docker
- AWS
- Wordpress
- EC-Cube
- Windows
- Macintosh
- Linux
Job Experience
My professional work spans design, development, and direction.
I handle production end-to-end—from visual design and interface structure to front-end implementation and project direction.
- graphic Design
- Web Design
- UI/UX Design
- FrontEnd
- Flasher
- Direction